#include "pch.h"
#include "SkinDemo.h"
#include "Scene.h"
#include "RendererEngine.h"
#include "renderer.h"
#include "RendererEngine.h"


CSkinDemo::CSkinDemo()
{

}

CSkinDemo::~CSkinDemo()
{

}

void CSkinDemo::init(mini::CEngine* pEngine)
{
	//auto pRenderer = mini::CRendererEngine::getSinglePtr();
	//if (nullptr != pRenderer)
	//{
	//	pRenderer->removeRenderer(mini::RendererType::FrontRenderer);
	//	pRenderer->addRenderer(mini::RendererType::DeferredRenderer);
	//}
}

